Chat, Friends & Quests

Talk, team up, trade, and chase goals with other players. Here's the social toolkit.

Chat & speech bubbles

  • The Chat tab is your room feed. Press / to jump straight into the message box.
  • Whatever you say pops up in a speech bubble above your head as you walk, for everyone nearby to read; it fades a few seconds after you move on.
  • Quote-reply any message to respond — the quoted bit shows tiny and italic above your reply.
  • Handle colorstell you who's who at a glance: that's you in gold, frens in blue, your friends in green, and your rivals in red.
  • A red unread badgecounts messages you've missed; open Chat to clear it.

Parties

  • Invite to Partyfrom another player's menu (Interact). Parties share chat, show HP on the roster, and travel into dungeons, casino tables, and TCG together.
  • The party leader pulls the online roster into the Temple of Raj — solo still enters alone.
  • Party Follow keeps the group moving; bounty XP from shared fights can split among the party.
  • Watch for town events like Zombie Invasion — group up when chat lights up.

Friends & rivals

  • Click any player in the world to open their menu — walk over and wave, Follow them around, or mark them a Friend or Rival.
  • Friends turn green in chat and can trade with you.
  • Rivals unlock open-world melee only when both marked each other (see Combat & Sparring).

Trading

  • Open a trade with a Friend to swap items face to face.
  • Each side fills an offer grid; the swap only happens when both tap accept, so nobody gets shortchanged.
  • Want trades that can't be undone or stolen? Claimed items can be sold or gifted on the $XAnimals Marketplace.

Quests & achievements

  • The Quests & Achievements tab tracks your goals. Starter quests get you moving — punch a tree, crack a chest, bank some XP, spend a few minutes in the world.
  • Milestone tracks for Steps, Coins, and XP each climb six tiers, from 10 all the way to 1,000,000. Clear a tier to bag its achievement and unlock the next.
  • Earn one and the whole map sees a celebration card pop, with a matching line in chat. Hit the Copy button to brag on X with a link back to the game.
  • There are also hidden achievements to discover — no hints, just play.

Story cutscenes (coming)

  • Full-screen story moments are in the works — backdrop, speakers, speech bubbles, optional music.
  • When they ship, you'll be able to advance (click / Next / Space), go back, pause, jump scenes, or Skip (Escape) so you're never stuck watching.
  • A short new-player intro is coming later; you'll be able to replay it. No plot spoilers here.

Emotes

  • Wave (Numpad +) — a friendly hello the whole room sees.
  • Flip the bird (Numpad −) — a cheeky, soft “up yours.”

Idle rules

  • Go quiet for a few minutes and you start zoning out — the world dims and a little bubble floats over your head. Tap or type to snap back.
  • Stay away too long and the game gently signs you out — so the world stays full of frens who are actually around.

On the horizon

The social side keeps growing:

  • Guilds. Bigger crews with ranks, a tag on your nameplate, and a home base for the long haul.
  • LFG. No group handy? Queue up solo and get matched with other players looking for the same adventure.
  • A real main story. One big quest line on top of milestone tracks — with those skippable cutscenes above.

See also the Leaderboard and the Changelog & Roadmap.

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